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Browsing by Subject Gamification
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Showing results 7 to 21 of 21
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Issue Date
Title
Involved Person(s)
Aug-2023
Game over : manifesto for speedrunning architecture
Gerber, Andri
Sep-2023
Game-based approaches for Behavioural Operational Research?
Aubert, Alice H.
;
Mittal, Aashna
;
Scholten, Lisa
2022
Game-based learning as a gateway for promoting financial literacy : how games in economics influence students’ financial interest
Platz, Liane
;
Jüttler, Michael
28-Jul-2023
Gamification of children’s learning with ChatGPT : a prototype application and first application insights
Wulf, Jochen
2023
Gamified online surveys : assessing experience with self-determination theory
Aubert, Alice H.
;
Scheidegger, Andreas
;
Schmid, Sara
Sep-2023
Gamifying online surveys to engage citizens in complex decision-making
Aubert, Alice H.
2020
Gamifying the digital shopping experience : games without monetary participation incentives increase customer satisfaction and loyalty
Bauer, Johannes C.
;
Linzmajer, Marc
;
Nagengast, Liane
;
Rudolph, Thomas
;
D'Cruz, Elena
2016
Keeping up with the Joneses : examining community-level collaborative and competitive game mechanics to enhance houshold electricity-saving behaviour
Wemyss, Devon
;
Castri, Roberta
;
De Luca, Vanessa
;
Cellina, Francesca
;
Frick, Vivian
, et al
1-Nov-2022
Das Klimaduell : Gamification als Ansatz einer Bildung für nachhaltige Entwicklung im Rahmen digitaler internationaler Hochschulkooperationen
Bantle, Christina
;
Jattke, Marleen
;
Frei, Sabine
;
Stucki, Matthias
5-Jul-2022
Klimaduell – das Klima gewinnt
Berger, Verena
;
Frei, Sabine
;
Koch, David
;
Janser, Marcel
;
Stucki, Matthias
2015
New approaches for fostering sustainable nutrition behavior : the potential of social norms in gamification interventions
Berger, Verena
;
Schrader, Ulf
19-Apr-2023
Playability of serious games in information literacy : the findings of the European project NAVIGATE
Encheva, Marina
;
Krüger, Nicole
;
Zlatkova, Plamena
2019
Social norm-based gamification to promote eco-friendly food choice
Berger, Verena
2014
The potential of gamification in changing consumer behaviour towards a more sustainable nutrition behaviour
Berger, Verena
;
Miesler, Linda
;
Hari, Jürg J.
2017
Die Verwendung von sozialen Normen in Gamification zur Förderung einer nachhaltigen Ernährung
Berger, Verena