Publication type: | Conference paper |
Type of review: | Peer review (publication) |
Title: | Gamified VR simulation in nursing education : how to generate value with VR in nursing education |
Authors: | Seiler, Roger Straumann, Ruben Weber, Christian Block, Andreas |
et. al: | No |
Proceedings: | Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022 |
Editors of the parent work: | Weghorn, Hans Isaias, Pedro |
Page(s): | 71 |
Pages to: | 78 |
Conference details: | 19th International Conference on Applied Computing (AC), Lisbon, Portugal, 8-10 November 2022 |
Issue Date: | 2022 |
Publisher / Ed. Institution: | IADIS Press |
ISBN: | 978-989-8704-44-3 |
Language: | English |
Subjects: | Customer trust; Customer value; Nursing education; VR; Self-efficacy; Customer satisfaction |
Subject (DDC): | 006: Special computer methods 610.73: Nursing |
Abstract: | A shortage in nursing staff in Switzerland has reached a high level, and forecasts see the problem growing for the next years as there is a lack of candidates who are willing to sign up for nursing education programs. Prior research suggests that virtual reality (VR) can have positive effects on motivation, learning outcome, and trust. Therefore, we examine if VR in nursing education can help raise the attractiveness of education programs and help raise the number of people signing up for education programs which incorporate VR in their training and education. |
URI: | https://digitalcollection.zhaw.ch/handle/11475/27754 |
Fulltext version: | Published version |
License (according to publishing contract): | Licence according to publishing contract |
Departement: | School of Management and Law |
Organisational Unit: | Institute of Business Information Technology (IWI) |
Appears in collections: | Publikationen School of Management and Law |
Files in This Item:
There are no files associated with this item.
Show full item record
Seiler, R., Straumann, R., Weber, C., & Block, A. (2022). Gamified VR simulation in nursing education : how to generate value with VR in nursing education [Conference paper]. In H. Weghorn & P. Isaias (Eds.), Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022 (pp. 71–78). IADIS Press.
Seiler, R. et al. (2022) ‘Gamified VR simulation in nursing education : how to generate value with VR in nursing education’, in H. Weghorn and P. Isaias (eds) Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022. IADIS Press, pp. 71–78.
R. Seiler, R. Straumann, C. Weber, and A. Block, “Gamified VR simulation in nursing education : how to generate value with VR in nursing education,” in Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022, 2022, pp. 71–78.
SEILER, Roger, Ruben STRAUMANN, Christian WEBER und Andreas BLOCK, 2022. Gamified VR simulation in nursing education : how to generate value with VR in nursing education. In: Hans WEGHORN und Pedro ISAIAS (Hrsg.), Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022. Conference paper. IADIS Press. 2022. S. 71–78. ISBN 978-989-8704-44-3
Seiler, Roger, Ruben Straumann, Christian Weber, and Andreas Block. 2022. “Gamified VR Simulation in Nursing Education : How to Generate Value with VR in Nursing Education.” Conference paper. In Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022, edited by Hans Weghorn and Pedro Isaias, 71–78. IADIS Press.
Seiler, Roger, et al. “Gamified VR Simulation in Nursing Education : How to Generate Value with VR in Nursing Education.” Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022, edited by Hans Weghorn and Pedro Isaias, IADIS Press, 2022, pp. 71–78.
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.