Publikationstyp: Konferenz: Paper
Art der Begutachtung: Peer review (Publikation)
Titel: Gamified VR simulation in nursing education : how to generate value with VR in nursing education
Autor/-in: Seiler, Roger
Straumann, Ruben
Weber, Christian
Block, Andreas
et. al: No
Tagungsband: Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022
Herausgeber/-in des übergeordneten Werkes: Weghorn, Hans
Isaias, Pedro
Seite(n): 71
Seiten bis: 78
Angaben zur Konferenz: 19th International Conference on Applied Computing (AC), Lisbon, Portugal, 8-10 November 2022
Erscheinungsdatum: 2022
Verlag / Hrsg. Institution: IADIS Press
ISBN: 978-989-8704-44-3
Sprache: Englisch
Schlagwörter: Customer trust; Customer value; Nursing education; VR; Self-efficacy; Customer satisfaction
Fachgebiet (DDC): 006: Spezielle Computerverfahren
610.73: Pflege
Zusammenfassung: A shortage in nursing staff in Switzerland has reached a high level, and forecasts see the problem growing for the next years as there is a lack of candidates who are willing to sign up for nursing education programs. Prior research suggests that virtual reality (VR) can have positive effects on motivation, learning outcome, and trust. Therefore, we examine if VR in nursing education can help raise the attractiveness of education programs and help raise the number of people signing up for education programs which incorporate VR in their training and education.
URI: https://digitalcollection.zhaw.ch/handle/11475/27754
Volltext Version: Publizierte Version
Lizenz (gemäss Verlagsvertrag): Lizenz gemäss Verlagsvertrag
Departement: School of Management and Law
Organisationseinheit: Institut für Wirtschaftsinformatik (IWI)
Enthalten in den Sammlungen:Publikationen School of Management and Law

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Zur Langanzeige
Seiler, R., Straumann, R., Weber, C., & Block, A. (2022). Gamified VR simulation in nursing education : how to generate value with VR in nursing education [Conference paper]. In H. Weghorn & P. Isaias (Eds.), Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022 (pp. 71–78). IADIS Press.
Seiler, R. et al. (2022) ‘Gamified VR simulation in nursing education : how to generate value with VR in nursing education’, in H. Weghorn and P. Isaias (eds) Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022. IADIS Press, pp. 71–78.
R. Seiler, R. Straumann, C. Weber, and A. Block, “Gamified VR simulation in nursing education : how to generate value with VR in nursing education,” in Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022, 2022, pp. 71–78.
SEILER, Roger, Ruben STRAUMANN, Christian WEBER und Andreas BLOCK, 2022. Gamified VR simulation in nursing education : how to generate value with VR in nursing education. In: Hans WEGHORN und Pedro ISAIAS (Hrsg.), Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022. Conference paper. IADIS Press. 2022. S. 71–78. ISBN 978-989-8704-44-3
Seiler, Roger, Ruben Straumann, Christian Weber, and Andreas Block. 2022. “Gamified VR Simulation in Nursing Education : How to Generate Value with VR in Nursing Education.” Conference paper. In Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022, edited by Hans Weghorn and Pedro Isaias, 71–78. IADIS Press.
Seiler, Roger, et al. “Gamified VR Simulation in Nursing Education : How to Generate Value with VR in Nursing Education.” Proceedings of the International Conferences on Applied Computing and WWW/Internet 2022, edited by Hans Weghorn and Pedro Isaias, IADIS Press, 2022, pp. 71–78.


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