Please use this identifier to cite or link to this item: https://doi.org/10.21256/zhaw-28705
Full metadata record
DC FieldValueLanguage
dc.contributor.authorAckermann, Philipp-
dc.date.accessioned2023-09-15T12:08:46Z-
dc.date.available2023-09-15T12:08:46Z-
dc.date.issued2023-11-
dc.identifier.isbn978-3-031-48494-0de_CH
dc.identifier.isbn978-3-031-48495-7de_CH
dc.identifier.urihttps://digitalcollection.zhaw.ch/handle/11475/28705-
dc.description.abstractAugmented Reality (AR) and Mixed Reality (MR) enable superimposing digital content onto the real world. These technologies have now matured to a point where low-code/no-code editors for AR development have emerged. However, existing collections of design principles for AR often fall short, either being too generic or overly focused on low-level details. This makes it challenging to identify the essential patterns necessary for creating captivating AR experiences. This paper addresses this issue by introducing high-level AR design patterns encompassing fundamental concepts for crafting immersive AR experiences. Event-Condition-Action rules are leveraged as a generic abstraction from the reactive behavior of AR software systems to establish a unified framework. AR-specific behavioral patterns and augmentation patterns are presented in detail. Additionally, a uniform pattern diagram schema is proposed that ensures consistent presentation and technology-agnostic documentation of AR design patterns, facilitating their effective use in design and creation of AR applications.de_CH
dc.language.isoende_CH
dc.publisherSpringerde_CH
dc.relation.ispartofseriesLecture Notes in Computer Sciencede_CH
dc.rightsLicence according to publishing contractde_CH
dc.subjectAugmented realityde_CH
dc.subjectDesign patternde_CH
dc.subjectReactive ARde_CH
dc.subjectScene understandingde_CH
dc.subjectActive rulede_CH
dc.subjectAR pattern diagramde_CH
dc.subject.ddc006: Spezielle Computerverfahrende_CH
dc.titleAR patterns : event-driven design patterns in creating augmented reality experiencesde_CH
dc.typeKonferenz: Paperde_CH
dcterms.typeTextde_CH
zhaw.departementSchool of Engineeringde_CH
zhaw.organisationalunitInstitut für Informatik (InIT)de_CH
zhaw.publisher.placeChamde_CH
dc.identifier.doi10.1007/978-3-031-48495-7_6de_CH
dc.identifier.doi10.21256/zhaw-28705-
zhaw.conference.details20th EuroXR International Conference, Rotterdam, The Netherlands, 29 November - 1 December 2023de_CH
zhaw.funding.euNode_CH
zhaw.originated.zhawYesde_CH
zhaw.pages.end114de_CH
zhaw.pages.start93de_CH
zhaw.parentwork.editorZachmann, Gabriel-
zhaw.parentwork.editorWalczak, Krzysztof-
zhaw.parentwork.editorNiamut, Omar A.-
zhaw.parentwork.editorJohnsen, Kyle-
zhaw.parentwork.editorStuerzlinger, Wolfgang-
zhaw.parentwork.editorAlcañiz-Raya, Mariano-
zhaw.parentwork.editorWelch, Greg-
zhaw.parentwork.editorBourdot, Patrick-
zhaw.publication.statussubmittedVersionde_CH
zhaw.series.number14410de_CH
zhaw.publication.reviewPeer review (Publikation)de_CH
zhaw.webfeedHuman-Centered Computingde_CH
zhaw.author.additionalNode_CH
zhaw.display.portraitYesde_CH
Appears in collections:Publikationen School of Engineering

Files in This Item:
File Description SizeFormat 
2023_Ackermann_AR-patterns_EuroXR-PREPRINT.pdfSubmitted Version1.92 MBAdobe PDFThumbnail
View/Open
Show simple item record
Ackermann, P. (2023). AR patterns : event-driven design patterns in creating augmented reality experiences [Conference paper]. In G. Zachmann, K. Walczak, O. A. Niamut, K. Johnsen, W. Stuerzlinger, M. Alcañiz-Raya, G. Welch, & P. Bourdot (Eds.), 20th EuroXR International Conference, Rotterdam, The Netherlands, 29 November - 1 December 2023 (pp. 93–114). Springer. https://doi.org/10.1007/978-3-031-48495-7_6
Ackermann, P. (2023) ‘AR patterns : event-driven design patterns in creating augmented reality experiences’, in G. Zachmann et al. (eds) 20th EuroXR International Conference, Rotterdam, The Netherlands, 29 November - 1 December 2023. Cham: Springer, pp. 93–114. Available at: https://doi.org/10.1007/978-3-031-48495-7_6.
P. Ackermann, “AR patterns : event-driven design patterns in creating augmented reality experiences,” in 20th EuroXR International Conference, Rotterdam, The Netherlands, 29 November - 1 December 2023, Nov. 2023, pp. 93–114. doi: 10.1007/978-3-031-48495-7_6.
ACKERMANN, Philipp, 2023. AR patterns : event-driven design patterns in creating augmented reality experiences. In: Gabriel ZACHMANN, Krzysztof WALCZAK, Omar A. NIAMUT, Kyle JOHNSEN, Wolfgang STUERZLINGER, Mariano ALCAÑIZ-RAYA, Greg WELCH und Patrick BOURDOT (Hrsg.), 20th EuroXR International Conference, Rotterdam, The Netherlands, 29 November - 1 December 2023. Conference paper. Cham: Springer. November 2023. S. 93–114. ISBN 978-3-031-48494-0
Ackermann, Philipp. 2023. “AR Patterns : Event-Driven Design Patterns in Creating Augmented Reality Experiences.” Conference paper. In 20th EuroXR International Conference, Rotterdam, the Netherlands, 29 November - 1 December 2023, edited by Gabriel Zachmann, Krzysztof Walczak, Omar A. Niamut, Kyle Johnsen, Wolfgang Stuerzlinger, Mariano Alcañiz-Raya, Greg Welch, and Patrick Bourdot, 93–114. Cham: Springer. https://doi.org/10.1007/978-3-031-48495-7_6.
Ackermann, Philipp. “AR Patterns : Event-Driven Design Patterns in Creating Augmented Reality Experiences.” 20th EuroXR International Conference, Rotterdam, the Netherlands, 29 November - 1 December 2023, edited by Gabriel Zachmann et al., Springer, 2023, pp. 93–114, https://doi.org/10.1007/978-3-031-48495-7_6.


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.