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Results 1-15 of 17 (Search time: 0.01 seconds).
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Issue DateTitleInvolved Person(s)
Jun-2019Gamification der Physikübungen mit tguishiny/e-ExercisePernstich, Kurt
May-2019Game-based Learning für MINT-Fächer mit e-ExercisesPernstich, Kurt
2019Teaching agile to non-IT professionals : from agile software development to agile organisationsMeier, Andreas; Kropp, Martin
2019Einsatz von "Virtual Reality" in der Ausbildung von Ingenieurinnen und IngenieurenKnaack, Reto; Wickert, Jo; Volz, Dominik; Münchbach, Niklas; Eich, Walter, et al
2019Cross-border education in the field of renewable energies using a dynamic simulation softwareWolf, Andreas; Witzig, Andreas; Moreno, Daniel
2018Ausbildung zur Führungskraft in der Instandhaltung an der HochschuleHeitz, Christoph
2018Ingenieurausbildung im Kontext der Digitalisierung und Industrie 4.0 : die Basis für eine erfolgreiche Umsetzung und KarriereBüchi, Roland
2017Why education and training in the field of additive manufacturing is a necessity : the right way to teach students and professionalsKirchheim, Andreas; Zumofen, Livia; Dennig, Hans-Jörg
2016Polysun simulation software in teaching and research at various academic institutions in SwitzerlandWitzig, Andreas; Kunath, Lars
2015Redesign of an introductory computer graphics courseAckermann, Philipp; Bach, Thomas
2014New sustainable teaching approaches in software engineering education : how agile methods influence teaching software engineeringMeier, Andreas; Kropp, Martin
2014Kältetechnik in der IngenieurausbildungTillenkamp, Frank; Krütli, Markus
2013Vermittlung von agiler Softwareentwicklung im UnterrichtKropp, Martin; Meier, Andreas
2013Teaching agile software development at university level : values, management and craftsmanshipKropp, Martin; Meier, Andreas
Aug-2012Experiences with a game-oriented approach to the knowledge transfer of sustainability indicators in higher educationCarabias-Hütter, Vicente; Ulrich, Markus
Results 1-15 of 17 (Search time: 0.01 seconds).