Please use this identifier to cite or link to this item: https://doi.org/10.21256/zhaw-3322
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dc.contributor.authorGreiff, Matthias-
dc.contributor.authorAckermann, Kurt-
dc.contributor.authorMurphy, Ryan-
dc.date.accessioned2019-04-15T08:04:16Z-
dc.date.available2019-04-15T08:04:16Z-
dc.date.issued2018-
dc.identifier.issn2073-4336de_CH
dc.identifier.urihttps://digitalcollection.zhaw.ch/handle/11475/16570-
dc.description.abstractIn terms of role assignment and informational characteristics, different contexts have been used when measuring distributional preferences. This could be problematic as contextual variance may inadvertently muddle the measurement process. We use a within-subjects design and systemically vary role assignment as well as the way information is displayed to subjects when measuring distributional preferences in resource allocation tasks as well as proper games. Specifically we examine choice behavior in the contexts of role certainty, role uncertainty, decomposed games, and matrix games. Results show that there is large heterogeneity in the choices people make when deciding how to allocate resources between themselves and some other person under different contextual frames. For instance, people make more prosocial choices under role uncertainty as compared to role certainty. Furthermore, altering the way information is displayed given a particular situation can have a more dramatic effect on choice behavior than altering the situation itself. That is, depending on how information is displayed, people may behave as if they would perform a non-strategic decision making task when in fact they are playing a proper game characterized by strategic interdependence.de_CH
dc.language.isoende_CH
dc.publisherMDPIde_CH
dc.relation.ispartofGamesde_CH
dc.rightshttp://creativecommons.org/licenses/by/4.0/de_CH
dc.subjectFramingde_CH
dc.subjectDistributional preferencede_CH
dc.subjectIndividual differencede_CH
dc.subject.ddc150: Psychologiede_CH
dc.titlePlaying a game or making a decision? : methodological issues in the measurement of distributional preferencesde_CH
dc.typeBeitrag in wissenschaftlicher Zeitschriftde_CH
dcterms.typeTextde_CH
zhaw.departementSchool of Management and Lawde_CH
zhaw.organisationalunitInstitut für Marketing Management (IMM)de_CH
dc.identifier.doi10.21256/zhaw-3322-
dc.identifier.doi10.3390/g9040080de_CH
zhaw.funding.euNode_CH
zhaw.issue4de_CH
zhaw.originated.zhawYesde_CH
zhaw.pages.end104de_CH
zhaw.pages.start80de_CH
zhaw.publication.statuspublishedVersionde_CH
zhaw.volume9de_CH
zhaw.publication.reviewPeer review (Publikation)de_CH
Appears in collections:Publikationen School of Management and Law

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Greiff, M., Ackermann, K., & Murphy, R. (2018). Playing a game or making a decision? : methodological issues in the measurement of distributional preferences. Games, 9(4), 80–104. https://doi.org/10.21256/zhaw-3322
Greiff, M., Ackermann, K. and Murphy, R. (2018) ‘Playing a game or making a decision? : methodological issues in the measurement of distributional preferences’, Games, 9(4), pp. 80–104. Available at: https://doi.org/10.21256/zhaw-3322.
M. Greiff, K. Ackermann, and R. Murphy, “Playing a game or making a decision? : methodological issues in the measurement of distributional preferences,” Games, vol. 9, no. 4, pp. 80–104, 2018, doi: 10.21256/zhaw-3322.
GREIFF, Matthias, Kurt ACKERMANN und Ryan MURPHY, 2018. Playing a game or making a decision? : methodological issues in the measurement of distributional preferences. Games. 2018. Bd. 9, Nr. 4, S. 80–104. DOI 10.21256/zhaw-3322
Greiff, Matthias, Kurt Ackermann, and Ryan Murphy. 2018. “Playing a Game or Making a Decision? : Methodological Issues in the Measurement of Distributional Preferences.” Games 9 (4): 80–104. https://doi.org/10.21256/zhaw-3322.
Greiff, Matthias, et al. “Playing a Game or Making a Decision? : Methodological Issues in the Measurement of Distributional Preferences.” Games, vol. 9, no. 4, 2018, pp. 80–104, https://doi.org/10.21256/zhaw-3322.


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