Please use this identifier to cite or link to this item: https://doi.org/10.21256/zhaw-5522
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dc.contributor.authorHüttermann, Marcel-
dc.date.accessioned2019-05-07T15:59:55Z-
dc.date.available2019-05-07T15:59:55Z-
dc.date.issued2019-04-
dc.identifier.urihttps://digitalcollection.zhaw.ch/handle/11475/17041-
dc.format.extent34de_CH
dc.language.isodede_CH
dc.publisherZHAW Zürcher Hochschule für Angewandte Wissenschaftende_CH
dc.rightsNot specifiedde_CH
dc.subjecteSportsde_CH
dc.subjectGamingde_CH
dc.subjectVideospielede_CH
dc.subjecteSports Marktde_CH
dc.subject.ddc658.8: Marketingmanagementde_CH
dc.subject.ddc700: Künste und Unterhaltungde_CH
dc.titleeSports Schweiz 2019de_CH
dc.typeWorking Paper – Gutachten – Studiede_CH
dcterms.typeTextde_CH
zhaw.departementSchool of Management and Lawde_CH
zhaw.organisationalunitInstitut für Marketing Management (IMM)de_CH
zhaw.publisher.placeWinterthurde_CH
dc.identifier.doi10.21256/zhaw-5522-
zhaw.funding.euNode_CH
zhaw.originated.zhawYesde_CH
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